Lesson 69: Capstone 1 — Pong
🔒 Coming Soon
This lesson is under development.
Part: Part 10: Capstone Projects
What you'll learn:
- Complete Pong implementation from scratch
- Two-player paddle control
- Ball physics and collision
- Scoring and game over
This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.
