Skip to content

Lesson 69: Capstone 1 — Pong

🔒 Coming Soon

This lesson is under development.

Part: Part 10: Capstone Projects

What you'll learn:

  • Complete Pong implementation from scratch
  • Two-player paddle control
  • Ball physics and collision
  • Scoring and game over

This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.

Released under the MIT License.