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Lesson 20: Playfield Colors and Priority

🔒 Coming Soon

This lesson is under development.

Part: Part 3: Playfield

What you'll learn:

  • COLUPF and playfield coloring
  • Score mode — left/right independent colors
  • Priority bits and layer ordering
  • Playfield behind and in front of sprites

This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.

Released under the MIT License.