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Lesson 30: Multi-Color Sprites — Changing Colors Per Line

🔒 Coming Soon

This lesson is under development.

Part: Part 4: Sprites

What you'll learn:

  • Updating COLUP0/COLUP1 per scanline
  • Color table lookups
  • Multi-color character rendering
  • Performance cost of color changes

This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.

Released under the MIT License.