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Lesson 26: Horizontal Positioning — The Divide-by-15 Trick

🔒 Coming Soon

This lesson is under development.

Part: Part 4: Sprites

What you'll learn:

  • RESP0, RESP1 — coarse positioning
  • HMP0, HMP1 — fine adjustment
  • The classic divide-by-15 routine
  • Pixel-perfect horizontal placement

This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.

Released under the MIT License.