Lesson 26: Horizontal Positioning — The Divide-by-15 Trick
🔒 Coming Soon
This lesson is under development.
Part: Part 4: Sprites
What you'll learn:
- RESP0, RESP1 — coarse positioning
- HMP0, HMP1 — fine adjustment
- The classic divide-by-15 routine
- Pixel-perfect horizontal placement
This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.
