Lesson 28: Two Players — GRP0 and GRP1
🔒 Coming Soon
This lesson is under development.
Part: Part 4: Sprites
What you'll learn:
- Positioning both players independently
- Player vs. player interaction
- Sharing the scanline between two sprites
- Two-player game patterns
This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.
