Lesson 33: Paddle, Keyboard & Driving Controllers
🔒 Coming Soon
This lesson is under development.
Part: Part 4: Sprites
What you'll learn:
- Reading paddle potentiometers (INPT0-INPT3)
- Keyboard controller matrix scanning
- Driving controller decoding
- Supporting multiple controller types
This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.
