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Lesson 16: Horizontal Zones — Splitting the Screen

🔒 Coming Soon

This lesson is under development.

Part: Part 2: TV & TIA

What you'll learn:

  • Different graphics in different vertical zones
  • Scoreboard zone, playfield zone, sprite zone
  • Changing TIA state between zones
  • Multi-zone display architecture

This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.

Released under the MIT License.