Lesson 51: Flicker Sprites — More Than 2 Objects
🔒 Coming Soon
This lesson is under development.
Part: Part 7: Kernel Mastery
What you'll learn:
- Alternating objects across frames
- 30Hz flicker vs. 60Hz display
- Priority and sorting algorithms
- Making flicker less noticeable
This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.
