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Lesson 46: Debugging — Finding and Fixing Bugs

🔒 Coming Soon

This lesson is under development.

Part: Part 6: Game Development

What you'll learn:

  • Stella debugger deep dive
  • Common 2600 bugs and symptoms
  • Timing bugs, display glitches, logic errors
  • Systematic debugging strategies

This lesson is part of Racing the Beam — 72 hands-on lessons in Atari 2600 assembly programming.

Released under the MIT License.